Yesterday’s post talked about how Apple should execute a gaming-capable Apple TV. Today, I’m putting my product manager hat on to sketch out in more detail what the end product can look like. I don’t do it with a fanboy’s wishlist, but with what is realistic and practical for a good engineering team to achieve.
Be forewarned, this post is going to feel dense and maybe even boring if you’re not into this kind of thing.
On to gaming on Apple TV:
- What it is exactly — streaming device plus controller
- How it works — only show compatible content, with an interface similar to the current Apple TV and navigation by either controller or app
- How much it costs — $45 to make, $60 to sell
If Apple makes the product I am proposing, it could disrupt the entire game console market that Sony and Microsoft are currently racing to win.